Reduce the time to market for your next game with our tight-knit team. Gain instant access to expertise without spending resources on recruitment and training.
We offer development from pre-production to post-launch live ops.
Idle Necromancer
We wanted to add something new and fresh to the game landscape rather than another city builder or tycoon game, and we thought even though the Necromancer is a well known villain archetype, it's rarely explored as a playable character.
So why not make a game about destroying humanity and raising them from their graves to do your bidding until you've taken over the world?
You might even call it recycling...
Full-Cycle
Game Development
More Games
Idle Necromancer
Idle Game
Idle Station
Idle Game
About us
Goathamster Studio was founded in 2016, by 3 young developers full of dreams, who wanted to share their passion for games with the world.
We're a studio based on hopes and dreams, and with hard work and dedication, we've made them reality.
From a small team of 3 in 2016, to a growing company of 16, to a part of the C2IT family in 2020. Goathamster's journey has been an exciting one and with our latest evolution we can offer our clients even better service, more flexibility, and live ops to take your game to the next level.
Games are our passion, player retention is our business.
Our onboarding is quite simple:
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Use the form to write to us and tell us about your project.
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We'll contact you, and schedule an initial meeting (In-person or online) free of charge
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At our first meeting, we'll discuss your project and feel each other out. If both parties believe we're a good match, we'll start planning the pre-production.
We understand all our clients have different requirements and budgets, and we have a flexible model to accommodate most. Hourly rates, revenue share, hybrids, and so on.